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PLAYER COMMUNICATION

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PLAYER COMMUNICATION

Post by Mr_Gone on Thu Jul 19, 2012 1:44 pm

Here are some ideas to simplify TS

Friendly: QE dance (lean back and forth)

I need something: Roll around on the ground

I have what you need: Squat and QE

Over there!: Point in direction and aim up and down

When pointing out something name a landmark and direction from land mark.

Always have the squad mark the same spot on the map.

[SS] team should mark a building and use that as a quick landmark.

CALL BEFORE YOU FIRE!

When someone calls an enemy player everyone should maintain radio silence so the caller may give details on targets location.

When a teamate is inquiring if teamates are in a certain location give a "negative" if not there, so if someone sees a possible combatant and calls out he can enagage as soon as here hears "negative" from the rest of the team.

Also, on the point of loot etiquette I beleive anyone who dies should be entitled to their primary weapon and a select piece of equipment.

Please share your ideas for group communication and etiquette here.

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Re: PLAYER COMMUNICATION

Post by Stuprör on Fri Jul 20, 2012 3:34 am

Mr_Gone wrote:
...When someone calls an enemy player everyone should maintain radio silence so the caller may give details on targets location....

I feel that this is VERY important!

Last night i actually asked everyone to "shut the fuck up" since i had spoted an "heat signature", but everyone kep talking about random stuff and kept running and me and meow fell behind and after that most ppl ended up dead.

When someone hall out an enemy player our heat signature get to cover and stay there untill we know more and decide its fave or how to act upon a a possible threat.
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Re: PLAYER COMMUNICATION

Post by Dirty on Wed Jul 25, 2012 9:26 am

Here are some ideas to simplify TS

Friendly: QE dance (lean back and forth)


I'm in... I love to dance.


*Michael Jackson Voice* "Ah hehe!"


*Moonwalks out of topic*
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Re: PLAYER COMMUNICATION

Post by JimMountain on Wed Jul 25, 2012 11:31 am

[quote="Stuprör"]
Mr_Gone wrote:
...When someone calls an enemy player everyone should maintain radio silence so the caller may give details on targets location....

boom.
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Re: PLAYER COMMUNICATION

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